Ascension Nova 2E initial notes

In wake of recent edition changes, its our intent that we will be adding content to address using Ascension Nova concepts with Mage: The Awakening 2E and it's line of supplements, including info from ''SIgns of Sorcery. ''Since Mage: The Awakening underwent some large changes between edititions, we will be addressing some following issues in regards to using the excellent Mage: The Awakening Second Edition rules with Ascension Nova. Some of the rules issues that we will be tackling are:


 * Awareness, aka Mage Sight in Mage 2E and what it means in the Classic World of Darkness
 * How to use Obsessions to model an Ascension Nova Mage's drive towards Ascension
 * A more in depth treatment of the Avatar and how to use it as a game element in the structure of the Chronicles of Darkness rules set
 * Some notes on how to use beings such as Prometheans, The Lost (Changelings), and the Arisen (Mummies) from various Chronicles of Darkness works

A cautionary note: As with all of the work here at Ascension Nova Wiki, this is meant not to be an end, but a beginning, so that you can use the excellent Chronicles of Darkness rules set for your Mage games.